YOUTH GROUP GAMES

Join Our Adventure!

Welcome to Stillwood’s growing database of youth group games. Our hope is that these games can be a connecting point between our camp and the local church, and that we can be a resource to you! The following are longer games, fit for the first half (or so) of a youth night. Looking for something else, or interested in having us join you for a youth night? Send us an email at programs@stillwood.ca to get the ball rolling!

Heroes vs Villains

The classic conflict of good versus evil! Rescue the terrified civilians, or scare them away from safety! A new spin on the classic game “Fear”. Which side will you choose?

Group Size: Any
Timeline: 30-60 minutes
Requirements: Willing leaders and a space to run around.

Relay Rush

Teams of students compete against each other in a fast-paced series of relay challenges! Perfect for active, competitive students and group bonding.

Group Size: Any
Timeline: Any
Requirements: A gym or other open space to run around.

Survival

Fight to be the last player standing! Players will compete in a series of challenges, eliminating opponents until only one remains. Can you outlast them all?

Group Size: Any
Timeline: 30-40 minutes
Requirements: A stage and space for mini games!

Choose Your Champion

Life-sized Pokemon! Teams of students will collect resources, recruit leaders, and pit them against each other in epic battles in order to determine the ultimate champion!

Group Size: Any
Timeline: 35-45 minutes
Requirements: Willing leaders and a space to run around.

Master Builder

Teams of students battle for supremacy in the ultimate Lego-building challenge! Race to collect Lego pieces and build your masterpiece. Do you have what it takes to be a Master Builder?

Group Size: Any
Timeline: 45-60 minutes
Requirements: a space to run around, a room to act as a “base”, and a team of leaders willing to run stations.

Cutthroat Mafia

Imagine Mafia, but a night game! Sneak, survive, investigate, and accuse in order to achieve the goals of your secret role!

Group Size: 10-30 (more takes longer)
Timeline: 45-60 minutes
Requirements: A space to run around in the dark.

Fear

Fear grips your youth leaders! In teams, students must find their frightened leaders, discern their fears, and guide them to the safe zone while avoiding their fears!

Group Size: Any
Timeline: 30-60 minutes
Requirements: Willing leaders and a space to run around.

Go Fish

A twist on a classic! Teams of students will attempt to collect the most pairs or sets of cards from opposing players. Will you play it safe and collect points for a pair, or risk it all for the chance for a four card set?

Group Size: Any
Timeline: 30 minutes
Requirements: a gym or other open space to run around.

Silent Football

A truly silly game in a circle. Pass the invisible football. Don’t show your teeth. Follow all the rules and you won’t get demerits. No football skills needed. Comes with a lot of laughs.

Group Size: 10-25
Timeline: 30-60 minutes
Requirements: A space to sit in a circle and good attitudes.

Pac Man

Those pesky ghosts have gotten loose again! In teams, collect pellets, buy a power pellet, and catch all the ghosts. But watch out! They won’t go down without a fight!

Group Size: Any
Timeline: 30-45 minutes
Requirements: Willing leaders and a space to run around.

Honey Bears

Winter is coming, and it’s almost time to hibernate! Alongside your family of hungry bears, run, sneak, and steal your way into the beehive to collect honey. Watch out for angry bees!

Group Size: Any
Timeline: 30-45 minutes
Requirements: A space to run around, willing leaders, and a room to act as a base.

Cheese Crown

A schoolyard classic with a social twist! Based on “Cat + Mouse”, this game encourages interaction between players and gets them running around. Don’t let the cats catch you!

Group Size: Any
Timeline: 30 minutes
Requirements: a gym or other open space to run around.

Clue

Students will race to solve the mystery of “who, with what, and where” as fast as they can! Leaders have pieces of the answer, but you’ll have to catch them if you want to know the truth!

Group Size: Any
Timeline: 30-45 minutes
Requirements: A space to run around, willing leaders, and a room to act as a base.

Showdown

There’s gems in them hills! Duel your opponents and steal their gems, but beware of others coming for yours! Be the richest in the town to win!

Group Size: Any
Timeline: 30-45 minutes
Requirements: A space to run around, willing leaders, and two spaces to act as jails.

More to come!

Not seeing what you’re looking for? Reach out to programs@stillwood.ca to hear about some other ideas we have, including quick, upfront games and our portable activities like Laser Tag and Archery Tag. Or, let us know if you want to collaborate on a new game; we love creating new things with people!